There are secret papers in skyscrapers, and you're the special agent who needs to collect them.
It was a Lode Runner like experience. Got as far as playable, pathfinding, etc. but lost interest in the gameplay after a while. Graphics mostly nicked from OpenGameArt.
I produced a playable demo with a pretty cool title screen.
The music is a cover of Fred Gray's "Hysteria" tune from the C64 game of the same name, 1987.